Three empty homes and a wheel full of furniture. Point at a wall and the sofa turns and sits flush against it. Point at a table and the lamp lands on top. Hang a TV, drop a pendant from the ceiling, then repaint the whole room in one pull and swap the floor under it.

Get it on Meta Quest

What is in the game

The design wheel

Nine pages on one circle menu: living, dining, bedroom, kitchen, bathroom, lights, decor, paint and floors. Sofas, beds, bunks, dressers, dining sets, kitchen runs, baths, showers, bookshelves, plants, rugs and televisions.

It knows where things go

Point at a wall and a sofa turns and sits flush against it. Aim a kitchen unit at the side of another and they line up as one run. Mirrors and wall televisions hang at the height you point, pendants drop from the ceiling, and nothing slides into a wall or blocks a doorway.

Paint and floors

Pick a colour, point at any wall and pull the trigger: the whole room changes. Twelve wall colours and ten floors, from oak and herringbone to marble, tile and carpet.

Three homes

A bright one-room studio, a seven-room family home and a ten-room villa. Each keeps its own design. Press SHOW HOME and a designer's layout moves in piece by piece. Everything auto-saves, with forty steps of undo.

Screenshots

A furnished living room with sunlight through the windows The design wheel open on the living room page A sofa snapping flush to the wall on the green laser A fitted kitchen and dining table