All rise. Six cases, six defendants, six hidden truths - and you on the bench. Question anyone out loud, rule on objections, keep order with the gavel and decide: guilty or not guilty?

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What's in the game

You are the judge

Take your seat on the bench of a grand walnut courtroom - marble floor, arched windows, chandeliers, a gallery full of people and a jury watching your every move.

Six cases, six hidden truths

A stolen prize cake, a midnight joyride, a sabotaged garden, a charity fund heist, a missing masterpiece and a hit and run. Every case has one true answer - find it.

Question anyone, out loud

Hold A and ask the defendant, the witness or either lawyer anything you like. They answer in their own voice - and the guilty ones lie, until you catch them out.

Rule on objections

The lawyers object mid-testimony. Sustained or overruled? Point and pull, or just say it - and every ruling counts toward your score.

Order in the court

Pick up the gavel and bang it on the block when the gallery gets out of hand. Seal every verdict with it.

Your verdict, your career

Guilty or not guilty - then the sentence. The truth is revealed at the end of every trial, and your career climbs from Magistrate to Chief Justice.

Screenshots

The courtroom from the gallery The bench under the seal The defendant is brought in A witness takes the stand