Blackmoor Hall has stood empty for a hundred years. The candles still burn, the moon still fills the great window, and something still walks the halls. Step inside.

Get it on Meta Quest

What's in the game

A whole mansion to explore

A chequered grand foyer with a double staircase, a library with a crackling fire, a candle-lit dining hall, the west wing, the bedrooms upstairs, the kitchens, the wine cellar - and one secret door.

The dead walk here

Zombies shuffle, stagger and run through the house, and they always come from somewhere you are not looking. Five bites and your night is over.

Pistol, automatic or torch

Press B and a wheel opens in front of you: point and pull the trigger to pick the pistol, the long-magazine automatic or a torch to light the dark corners.

Chase the high score

Every run keeps count. Press A to check your score and your best, Y to switch the music, and see how long you can last in Blackmoor Hall.

Screenshots

The grand foyer with its double staircase and moon window The long candle-lit dining hall A zombie at the end of the red west-wing hall A zombie by the library fireplace