Basketball Pro VR 2

Game one put you in a gym. This one walks you out of a tunnel onto the floor of an arena.

The arena

A regulation maple court sits inside a continuous seating bowl of nearly three thousand individually modelled seats, banded navy, orange and cream. A four-sided jumbotron hangs over centre court with your score a metre tall on it. An LED ribbon board runs the length of the courtside fascia, daylight comes down through a glazed roof and a clerestory ring, and there is a players tunnel you can walk down and look back out of.

Shooting that just works

There is no shoot button and no aiming line. Pick up a ball, make the motion, and it releases itself at the top of your swing, exactly where a real shooter lets go. Backspin comes off your hand. The ball is a proper size seven, the rings are modelled to the rule book at ten feet, and the backboards behave.

Four ways to play

Free Shoot

No clock. Twenty balls on the carts, both baskets live, shoot until you feel like stopping.

60 Second Challenge

The mode from game one, back and still the best one. Twos inside the arc, threes outside.

Three Point

Five racks around the arc, four balls on each, and the last ball on every rack counts double.

Around the World

Seven spots, in order. Make one to move on. Your fastest lap is kept.

Inside

The arena from high on the side The top of the key and the scoreboard The players tunnel seen from the court The centre court crest

What is stored

Your best score in each mode and your music choice are saved on the headset and nowhere else. Basketball Pro VR 2 has no accounts, no analytics and no online features. See the privacy policy.